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Digital Games for Learning Event 1

MITA is currently running an Erasmus+ Strategic Partnership Project called CDG4E. On a local level MITA has partnered with the Science Centre within the Ministry for Education and Employment Malta, for the successful implementation of this project. This project aims to enhance the level and quality of digital competences, and relevance of students' knowledge and skill, and to promote student centred learning approaches through the use of ICTs.

As part of this project, a half-day seminar was held on Wednesday 17th January 2018.

  View Agenda

During this seminar the highlights of the project were introduced by the project leader.


​​​ View ​Highlights​​​​​​​​​​​​​​​​

Teachers from St. Margaret's College provided their testimonials describing how the implementation of the game-based learning methodology has changed the dynamics in their classrooms.


Alex Pfeiffer from the Danube University Krems Austria and Dr. Nikolaus Koenig from the Massachusetts Institute of Technology gave a joint key note on game-based learning.

​​   View ​Key Note 1

  View ​Key Note 2

Finally, Dr. Gearóid Ó Súilleabháin from the Cork Institute of Technology, Ireland, who is an expert hailing from the GBL field, discussed the integration of digital games in education.

   ​View Discussion

Participants who attended the event had the opportunity to discuss, share their experiences and provide their feedback during one of the two hands-on workshops that were organised. The workshops were about:

  • Use of a digital game to teach computer studies

​  View Workshop​
  • Use of digital and non-digital games for teaching

Educators, youth workers, professionals hailing from the educational fields, and student teachers were invited to attend the event.

Any queries about the project can be put forward via email to